Product Review
A modern flawed soul longing for
a new life. Part of an ancient human soul that offers
help. A pact. A mission. A body is brought, half-decayed,
back to life. A quest for true resurrection. The pure
Lands of Faith. A temple. Acolytes that follow ancient
guidelines. Obedience to the powerful Osiris. The
Spell of Life. The true Re-Birth and the judgement
of Ma’at. An immortal arises. He longs to bring
balance back into a world ruled by the foul Apophis.
A hunt begins. The hunter will come again and again
until the prey lays dead on the ground.
The first thing I have to say about
Mummy: the Resurrection (this goes for the previous
versions too) is that these mummies don’t resemble
the "mummies we know" at all. You won’t
see any corpse wrapped in yellowish white cloth limping
to and fro. You won’t see any beastie that consumes
human flesh to restore itself as with Imhotep in the
latest “Mummy” movie. Mummy’s mummies
are closer to Highlander than to any mummy movies.
They are, to define them briefly, immortal magicians,
that, if put to death, rise from the grave in less
than a year. That doesn’t resemble the concept
“mummy" at all, does it? Then why did they
call it “Mummy: the Resurrection”?
It does have roots in Ancient Egypt.
These mummies’ lord is Osiris, the Egyptian
god. Part of these mummies’ souls are Egyptian.
Maybe that’s all the resemblance, maybe not.
Let’s explore a little of “Mummy: the
Resurrection” cosmology.
There was actually an Osiris. He
was the king of Egypt, and he became a Vampire. Set,
his brother, became a vampire, too, and a long war
began. Osiris was slain, and his body was torn to
pieces. Osiris’ wife, Isis, had the body restored,
save for one part, and brought Osiris back to life.
Set and Osiris made war, and both used their own legions
of vampires to try and win. Finally, Osiris was killed
again, and Set won. Osiris’ son, Horus, created
a host of immortal warriors called Shemshu-Heru, to
battle against Set. Centuries of secret war passed.
Osiris sat on his throne of the Dark Kingdom of Sand,
located in the Underworld, and waited, patiently.
Recently, a war amongst the dead brought forth a nightmarish
storm called Dja-akh, that raged across the whole
Underworld, and tore apart the city of Osiris, Amenti.
Now, Osiris has woken from his slumber of millennia,
and he has gifted his new warriors with immortality.
The character you play is a normal
person of our times, whose life is incomplete, and
who dies an untimely death. On the other side, a fragment
of a soul offers you the chance to return to life,
and to be full for the first time. The catch is, you
must fight for Balance and destroy Apophis’
minions. Apophis is, as far as I understand, the Werewolves
“Wyrm”, or at least one aspect of it.
This new character has the savvy of the modern person,
and the wisdom of the ancient soul. Both parts become
one after a trial before the judges of Ma’at.
Once your character is back on his/her feet, he/she
is immortal. There’s no more aging, almost no
diseases, nothing to worry about, except for the ubiquitous
enemy.
This aspect of true immortality
is what makes this game interesting to me. No matter
how many times they kill your character, the corpse
always manages to rise from its grave again. Your
character can also have children and any normal being’s
experiences, plus the ability of the ancient and powerful
Hekau magic.
As for the system, it uses the World
of Darkness Revised rules, that is, those of Vampire,
Mage or Werewolf 3rd Edition. You must have one of
those, because Mummy: the Resurrection is written
as a sourcebook and lacks many important chapters
to run a game, which you can find in any of the three
other books. Some of the magic the mummies wield is
very powerful compared to other powers from the other
critters, except for Mage’s True Magic, of course.
I think of mummies as very good supporting NPCs, and
as PCs among a group of different creatures, since
mummies have some powers that help them blend in.
It is also interesting to portray the story of a group
of mummies and their fight against Apophis.
This book also covers an interesting
cannibalistic cult, called Amkhat, among the antagonist
section and the stats for some animals, like camels
and crocodiles, if you’re in the mood of throwing
in some natural antagonists.
Mummy: the Resurrection gives you
the chance to explore the Middle East in a brand new
way… being both a local and a newcomer. And
you get to destroy the damned Setites all in the same
process. Free Egypt from the vampiric rot. Free the
Web of Faith from the foul Amkhat. Destroy the servants
of Apophis. Who wants to live forever? You.
Reviewed by Matías Timm |