Product Review
Lady Jenna Smythe landed
perfectly in a forward roll. The desk she was now
behind was some kind of metal, which was handy as
it was now being plastered with a lot of bullets.
Suddenly they stopped firing. Jenna could hear the
guard’s footsteps as they left the room. This
was strange, normally they didn’t retreat till
she’d incapacitated at least half of them…
maybe they’d heard of her? She risked a glance
over the desk and saw the lab door slide shut behind
the last guard. A light above a much wider door on
the far wall began to flash, intermittently bathing
the room in a red glow. Jenna stood up and stuffed
a test sample jar from a nearby bench into her rucksack.
Then the big door opened. A
stooped lumbering ‘thing’ with armour
around its head and arms loped into the room. It reminded
Jenna of a badly shaved gorilla. It stopped and watched
the flashing light bouncing off the walls in front
of it. It looked confused.
Jenna made a move for the door
on the far side of the room. But as soon as she moved
it fixed its visor covered gaze on her and began to
move forward making a low growling noise. Drawing
her Browning 9mm pistol and feeling a little inadequate,
she emptied the clip into its chest. For a few seconds
she thought it had been put off, but the bloody wounds
didn’t seem to bother it a great deal and now
the confusion was gone, now it just looked angry.
Jenna ejected the pistol clip and reached for another.
This was going to be harder than she'd previously
thought, on the bright side at least the guards had
legged it.
Seed
of The New Flesh – it sounds grim… do
I even want to know?
Well, this is the sourcebook for
the Architects of The Flesh (probably the coolest
name I’ve ever heard - ever) and they’re
like a grim thing on a grim day with extra grim sauce
on the top. They are the rulers of the 2056 juncture
of the Feng Shui setting and all in all not very nice
chaps.
So
what does the future have in store for us all?
Generally bad things, but it’s
not as simple as that. The future is one of dedicated
consumerism and a totalitarian government in the extreme.
On paper life would probably look pretty good, but
in reality things aren’t quite as shiny as the
Buro (the Architects under a different name) would
like you to think. The powers that be keep the public
in line and maintain order by hugely invasive surveillance
and harsh punishment.
In this world there is no inequality
because if you get ideas above your station you could
just attract unwanted re-education style attention.
Everyone has a job, but then it’s a job that’s
been given to you by the Buro – no choice involved
(on the upside no Job Centres either – I hate
Job Centres). Personal freedom has been put on hold
in the pursuit of the greater good.
So
what’s actually in the book?
This is a pretty good book with
generally decent content. I was expecting a little
more to be honest as I had really enjoyed the Golden
Comeback sourcebook, but it is by no means a poor
product. The story which is runs through the book
and focuses on the ups and downs of three characters,
beginning with their capture by the Buro is a really
good way of giving background and setting information
in an interesting enjoyable way, I didn’t want
it to end and could easily have read a lot more on
these guys alone.
There are six new archetypes for
you to give a go. These are the Militant, the Drifter,
the Consumer on the Brink, the Criminal Mastermind,
the Supersoldier and the Über-kid. Of these I
think the Criminal Mastermind and the Über-kid
are the best. The Mastermind would be good fun to
play and although the costume in the book may make
it a little hard to go anywhere incognito the idea
is great. I found the Über-kid far more tolerable
than the Scrappy Kid from the main rulebook (who I
came close to killing a few times in our games) and
I really like the background as well.
The gadgets section is great and
has lots of new stuff to scatter around your fight
scenes to add even more carnage. I could imagine some
of the weapons in our games as I read the descriptions
and the Gravity defying devices could mean even those
stunts listed as impossible in Jackie Chan’s
little black book could become a reality.
The NPC section has some well thought
out protagonists and potential allies to work with
or against. The descriptions of Boatman and Bonengel
help give the setting a slightly ‘less than
face value feel’ as you see what they were trying
to achieve and how potentially noble ideas can have
a butterfly effect, warping as they grow.
Of the two adventures included I
thought the first was ok (The Cancer Factory) and
the second was mighty fine (The Fist of Shiva). Basically
the storyline to each adventure is as follows…
//// Official Buro Censorship \\\\ …like some
kind of huge steaming great goats - so good luck.
Greg Stolze did most of the Architects
stuff in the original Daedalus book Back For Seconds
and it was a easy to get a feel for his future in
a few short pages so with an entire book I think the
2056 future is pretty well covered, at least to a
level where your left with enough freedom to fill
in your own ideas while still having a guideline.
The Jammers are only given a brief
seeing to in here. First off they have their own book,
Gorilla Warfare. Secondly, the Buro don’t really
want you to know anything about them anyway so it
kind of fits that there is sparse information in here.
Every
silver lining usually involves a cloud, so what’s
not so good?
The biggest downside I would note
with regards to the book is the cover art, which I
hate. I guess it’s just the artists’ style
and each to their own, but this isn’t mine.
The internal art isn’t bad on the whole but
perhaps some more pictures of the NPC’s, a Buropad
(futuristic housing) and the Technology could have
been provided (pictures of guns always earn extra
brownie points with me).
So basically if you have the Feng
Shui Rulebook and you want to build on it, this
could be the book for you. It will allow you to add
an extra level to your 2056 games and the Fist of
Shiva adventure is one of the best I’ve seen
for Feng Shui.
Of course you DON’T have to
buy this book consumer. Of course you have a choice
NOT to choose it. But perhaps the Sub-Bureau For Constructive
Personal Perspective would like to hear about this
very negative attitude you seem to be taking.
Reviewed By Jon Simpson |